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How to Pack the Punch at Liberty Falls and Terminus in Black Ops 6
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How to Pack the Punch at Liberty Falls and Terminus in Black Ops 6

Learning How to pack Punch in Liberty Falls and Terminus inside Black Ops 6 Zombie This is a necessary process because this is the primary way you can do it. Upgrade the effectiveness of your zombie-destroying weapons.

Players can load their weapons into the Pack-a-Punch machine three times, with each iteration increasing the weapon’s stopping power, increasing its ammo capacity, or providing lethal augmented effects. The packaging will also change the name of the weapon and adorn it with an interesting new camouflage.

Open both Black Ops 6 Zombies mapsYou’ll have to play a few rounds and jump through various hoops to gain access to the Pack-a-Punch machine. Inside Freedom FallsTo reach the church where the machine is located, you must gain enough essence to overcome obstacles and open doors. Open TerminalThe process is more complicated, requiring you to remove obstacles and engage wave defenses, protecting generators to access the machine and turn on the power to level up your weapons.

So, without further ado, let us show you How to punch Liberty Falls and Terminus in Black Ops 6 Zombies.

On this page:

How to Pack the Punch at Liberty Falls in Black Ops 6 Zombies

When you start the Freedom Falls quest Black Ops 6 Zombies, you will see a marker on the screen with a black star inside an orange diamond that will attach itself to the barriers on either side of the starting area. From the Motor Lodge you can go to the bowling alley and up the hill to the church, or you can take the long way past Olly’s Comics and down Washington Boulevard to the cemetery adjacent to the church. No matter which path you choose on the map, destination markers will easily guide you to the destination. Dark Aether Church at the top of the mapWhere the Liberty Falls Punch Packing Machine is located.





Image credit: Eurogamer/Activision

When you arrive at the Church of the Dark Aether, open the fleshy front door and enter; You’ll find the machine on the raised section at the back of the room. If you want to upgrade your weapons, you’ll need 5000 essence for the first tier upgrade, then 15,000 essence and 30,000 essence for the remaining second and third tier upgrades.





Image credit: Eurogamer/Activision

How to Pack a Punch at Terminus in Black Ops 6 Zombies

The Terminus mission in Black Ops 6 Zombies begins with the ‘Restore Facility Power’ objective, which involves opening a trio of Aetherium Maturation Pod (AMP) Generators scattered across the map, then lifting a submerged Inclined Elevator. lower part of the facility. As in Liberty Falls, black star objective markers will direct you to each generator and eventually to the legendary Pack-a-Punch machine.

Terminus AMP Generator 1 Location





Image credit: Eurogamer/Activision

The first AMP Generator is visible from the Terminus spawn point, so all you have to do is head straight from the Holding Cells to the next room on the map, known as the Guard Station. You’ll find it to the right of the door leading into the clearing. It costs 500 Essence to activate the generator you spawn in, so you can try the quest right away.





Image credit: Eurogamer/Activision

Once you trigger the generator you will activate a 30 second timer and the AMP will become vulnerable to zombie attacks. If the AMP’s health bar reaches zero, you fail and must retry the mission. In the lower rounds it shouldn’t be too much of a problem – I recommend using your knife, because in the first few rounds you’ll be one-hit-killing zombies and gaining more essence, which will help open the remaining doors. You will also receive 500 essence for each generator you successfully defend.

Terminus AMP Generator 2 Location





Image credit: Eurogamer/Activision

The second AMP Generator in Terminus is located in the Living Quarters. There are two potential paths to follow, and objective markers will direct you to this location. The most convenient route is to take the exit next to the first generator and head left towards the Control Center. Then open the double doors with 750 essence, go down the stairs and look for a door on the right that you can open for 1000 essence. After getting enough essence from the zombie attack, open the door and you will see the second AMP generator on the right.





Image credit: Eurogamer/Activision

You’ll need another 500 essence to activate the generator, which will start another 30-second timer. You can shoot enemies from afar or, if the ammo is low enough, continue using your knife for maximum essence. Either way, you want to pay particular attention to the opening to the right of the generator, where zombies can crawl through and quickly begin attacking the machine. If you’re in a group, have each player close a door and you’ll be fine.





Image credit: Eurogamer/Activision

Terminus AMP Generator 3 Position





Image credit: Eurogamer/Activision

You can take two separate paths from the second generator location to the last AMP, indicated by the black star objective markers at the top of the screen. Either way is acceptable, but our preferred route is through double doors on the opposite side of the living area where the generator is located. You will be outside and can enter Engineering through the door on the opposite side.





Image credit: Eurogamer/Activision

Once inside, veer right and head across the bridge towards a circular tower. Enter the balcony outside through the door surrounded by a purple arrow and follow the fence on the left, which will lead you to the open-air part of the map.





Image credit: Eurogamer/Activision

To the right is a blockade with a red X, which you can pass with 1750 essence to enter the Mining Tunnels. Follow the purple arrows through the tunnels to another locked door that costs 1000 essence to open. Once you pay the fee you will be in the Bio Lab.





Image credit: Eurogamer/Activision

You want to go to the central circular station in the Bio Lab, where the last AMP Generator is located. Pay 500 essence to start another wave defense round, and watch out for zombies slowly advancing across the bridge to the right of the generator. You may want to clear out the stock of zombies first and leave one straggler to allow focus on the mission.

Once you have defended the generator you will have restored power to the facility and the lights will come on and you will move on to the final step of the Punch Packing process.





Image credit: Eurogamer/Activision

How to lift the Tilt Lift and access the Staple Packaging machine in Terminus?

Once you power on in the Bio Lab, your objective will change to ‘Dive into the water and resurface on the Inclined Elevator’. So, jump over one of the railings into the water and follow the objective marker to the sunken platform with the Pack-a-Punch machine on it.


Image credit: Eurogamer/Activision

Interact with the terminal to remove the Tilt Lift and you can now access the Punch Packing machine from Bio Lab at any time. Note that you need 5000 essence for the first upgrade, then 15,000 and 30,000 essence for the second and third tier Pack-a-Punch.





Image credit: Eurogamer/Activision

You can also press the buttons on either side of the Tilt Lift platform to raise the lift all the way to the top half of the map if that’s where you want to hold on. Of course, if you want to lower the Punch Packing machine back to the Bio Lab, the lift buttons are also next to the elevator in the upper half of the map.